In this 3ds Max tutorial we’re going to create a 3d snow scene. The focus will be the snowy hills, snow on the branches of the tree, and snow flakes flowing in the air. Additionally we’ll learn about using fog, simple lens effects, and creating soft shadows. I’m using 3ds Max but many older versions should work just as well. To create snow: On the Create panel, make sure (Geometry) is active and Particle Systems is selected from the object category drop-down list, then click Snow. Drag in a viewport to create the Snow emitter; see Creating a Particle Emitter. The emitter's direction vector points in the negative Z direction of the active construction plane. Procedures To create a super spray particle system: On the Create panel, make sure (Geometry) is active and Particle Systems is chosen in the object category list, then click Super Spray.; Drag in any viewport to create the Super Spray emitter icon; see Creating a Particle Emitter.. The icon appears as an intersecting plane and circle with an arrow.
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